DarkRP.onHitAccepted
Jump to navigation
Jump to search
hitman (Player)
target (Player)
customer (Player)
This page refers to DarkRP 2.4.3. This information may be incorrect as of later versions. Check here for a up-to-date list of hooks. |
---|
Syntax[edit]
Description | When a hitman accepts a hit |
---|---|
Syntax |
onHitAccepted(Player hitman, Player target, Player customer)
|
Returns | None. |
Arguments
The hitman performing the hit
The target of the current hit
The customer of the current hit