DarkRP.Player.SetDarkRPVar
This page refers to DarkRP 2.4.3. This information may be incorrect as of later versions. Check here for a up-to-date list of functions. |
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Function | |
Function name | Player:SetDarkRPVar(string Variable, any Value, Entity Target) |
Description: | |
Sets a variable on the player, both clientside and serverside can access this. But only serverside may change it. | |
Returns: | nil |
Part of Library: | Player |
Realm: | |
BBCode Link: | [b][url=http://wiki.darkrp.com/index.php?title=DarkRP.Player.SetDarkRPVar]Player:SetDarkRPVar[/url][/b] |
Examples[edit]
Description | Set's a Variable called Wallet on the player. |
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Used on | |
Code | function SendWallet( ply, Wallet )
ply:SetDarkRPVar( "money", Wallet )
end
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Output | You can now access the Variable using ply.DarkRPVars["money"]
ply.DarkRPVars.money
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Additional Notes[edit]
- DarkRPVars can hold Vectors, integers, strings, booleans, Entities, Players and nil
- This is the ALMOST the same as global variables, however, they are much more efficent, and they can hold unlimited bytes.