DarkRP.Player.IsCP
This page refers to DarkRP 2.4.3. This information may be incorrect as of later versions. Check here for a up-to-date list of functions. |
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Function | |
Function name | Player:IsCP() |
Description: | |
Returns true or false depending on if the player is in any of the police jobs as defined in shared.lua. | |
Returns: | boolean |
Part of Library: | Player |
Realm: | |
BBCode Link: | [b][url=http://wiki.darkrp.com/index.php?title=DarkRP.Player.IsCP]Player:IsCP[/url][/b] |
Examples[edit]
Description | Automaticly unarrests all cops. (Untested code, might not work) |
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Used on | |
Code | local function Tick()
local players = player.GetAll()
for _,ply in ipairs(players) do
if ply:IsCP() then
ply:Unarrest()
end
end
end
hook.Add("Think","DarkRPExampleTick",Tick)
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Output | All cops unarrested. |
Additional Notes[edit]
- A job can be set as a CP in shared.lua.