DarkRP.Entity.addDoorOwner
This page refers to DarkRP 2.4.3. This information may be incorrect as of later versions. Check here for a up-to-date list of functions. |
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Function | |
Function name | Entity:addDoorOwner(Player ply) |
Description: | |
Makes another player own the door. | |
Returns: | nil |
Part of Library: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.darkrp.com/index.php?title=DarkRP.Entity.addDoorOwner]Entity:addDoorOwner[/url][/b] |
Examples[edit]
Description | Makes a player own every door. |
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Used on | |
Code | --ply = player that's gonna own all these doors
for _, ent in ipairs(ents.GetAll()) do
if ent:IsDoor() == true then
ent:addDoorOwner(ply)
end
end
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Output | N/A |
Important things to know[edit]
- AddAllowed makes the player allowed to own the door, this makes the player own it too.