Hook name canBuyVehicle(Player ply, table vehicleTable)
Whether a player can buy a vehicle.
Returns: boolean canBuy, boolean suppressMessage, string message, number price
Realm: NewerShared.png
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  1. ply (Player)
  2. The player.

  3. vehicleTable (table)
  4. The table, as defined in the vehicles file.

Return valuesEdit

  1. canBuy (boolean)
  2. Whether it can be bought.

  3. suppressMessage (boolean)
  4. Suppress the notification message when it cannot be bought.

  5. message (string)
  6. A replacement for the message that shows if it cannot be bought.

  7. price (number)
  8. An optional override for the price.